
When you aren’t denying ne'er-do-well’s passage into the self-proclaimed promise land, there are lot of other things that you need to take care of. However, the title comes into its own with the various parts of it that don’t simulate a 9-to-5 job. It’s also incredibly satisfying to turn smugglers' cars into scrap while looking for contraband, and the fact that the entire game is in 3D means it’s difficult to become bored with the mundane aspects of the game. You need to constantly to pay attention to an ever-evolving list of things that’ll force you to deny someone entry into your country, and with the help of an in-game intuition metre that allows you to spot discrepancies in people’s papers it never becomes a chore to do your day-to-day job.

While it lacks the depressing overtones of more notable titles in the bureaucracy simulator genre, it’s still engaging to play as a guard at a checkpoint in Europe. Like in Papers, Please, this is mostly a banal task that involves checking over the intricate details of passports, noting when someone’s vehicle has mechanical problems and getting yelled at by the powers that be when you screw up.įor the most part, this aspect of Contraband Police’s gameplay is all well and good. To the surprise of nobody, your job is to check the documents of everyone trying to get into the quasi-fascist state while also ensuring that they aren’t smuggling in anything fun.

In the latest, and potentially one of the best, game that’s heavily inspired by the work of Lucas Pope, you play as the supervisor at a border checkpoint in the USSR.
